nod.nodetypes.blendShape
- class nod.nodetypes.blendShape.NodBlendShape(*args)
Bases:
nod.nodetypes.deformer.NodDeformer
- DEFORMER_TYPE = 'kBlendShape'
- addTarget(target, weight=1)
Adds a given mesh target to the current blendShape node
- Parameters
nod.nodetypes.dag.NodDag (target (str or) – Target geometry to add to the blendShape node
weight (float) – Target weight value
topologyCheck (bool) – If True validate topology compatibility
- fn()
Get BlendShape MFn function set for the current node
- Returns
maya.api.OpenMaya.MFnGeometryFilter
- nextAvailableTargetIndex()
Next available target index
- Returns
Index
- Return type
int
- weightAliasNames()
Get weights alias names as list of strings
- Returns
List of weight attribute alias names
- Return type
list
- property weights
Get weight channels
- Returns
List of nod.channels.base.NodChannel
- Return type
list